fix(story-mode): a live drawer that holds still, and panels that keep their place through a fold

From review round 6:

- An open drawer rebuilt its body on every refresh, unchanged or not (11
  rebuilds in 25 s, 7 identical), so a focused button inside it fell to
  the page body and a text selection was cleared. A refresh that changes
  nothing now keeps the nodes; a real change rebuilds and gives focus back
  to the control that does the same thing. Helper steps are filled after
  that decision, so a skipped rebuild costs no request and a helper still
  working still refreshes its steps.
- When a fix folded into a loop under an open drawer, Escape left focus on
  the body: the opener (`diff@fix:1`) was gone. Its replacement is found by
  view and panel position (`diff@loop:1`).
- Panels are matched by identity (kind and first event), not position: a
  fold into a montage near the start of a long live turn shifted every
  later index and rebuilt all eleven panels with their entrances. Only the
  montage is new now.
- An edit with no lines (a script, or a command Claude Code says changed
  the file) says so: "What changed is not in the transcript: a script or
  another program wrote this file."

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer committed 2026-10-18 13:37:31 +02:00
1 parent c5ee5aaf0a
commit 7f2304725b
2 files changed
+150 -17

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+72 -16
View File
@@ -2160,28 +2160,40 @@ Object.assign(CodemanApp.prototype, {
for (const rt of st.panels.splice(0)) this._storyDropPanel(rt);
st.shownPageId = page?.id ?? null;
}
want.forEach((panel, i) => {
let rt = st.panels[i];
if (rt && rt.kind !== panel.kind) {
this._storyDropPanel(rt);
rt = null;
}
if (!rt) {
// A panel is the same panel while its kind and first event are: a fold into a montage near the
// start shifts every later index, and those panels must keep their state (no second entrance).
const identity = (panel) => `${panel.kind}|${page.events[panel.events[0]]?.id ?? ''}`;
const old = new Map(st.panels.map((rt) => [rt.identity, rt]));
const next = want.map((panel) => {
const id = identity(panel);
let rt = old.get(id);
if (rt) old.delete(id);
else {
rt = this._storyCreatePanel(panel.kind, fresh);
const after = st.panels[i - 1]?.el;
if (after) after.after(rt.el);
else st.pageEl.prepend(rt.el);
st.panels[i] = rt;
st.ro?.observe(rt.el);
st.io?.observe(rt.el);
}
rt.identity = id;
return rt;
});
for (const rt of old.values()) this._storyDropPanel(rt);
st.panels = next;
// In page order, moving only what is out of place (moving a node would drop its focus).
next.forEach((rt, i) => {
const prev = next[i - 1]?.el;
if (prev ? prev.nextElementSibling !== rt.el : st.pageEl.firstElementChild !== rt.el) {
if (prev) prev.after(rt.el);
else st.pageEl.prepend(rt.el);
}
});
want.forEach((panel, i) => {
const rt = st.panels[i];
rt.panel = panel;
rt.el.style.setProperty('--story-span6', String(spans6[i]));
rt.el.style.setProperty('--story-span2', String(spans2[i]));
this._storyFillPanelText(rt, page, i);
this._storyQueueDraw(rt);
});
for (const rt of st.panels.splice(want.length)) this._storyDropPanel(rt);
// While the turn runs, a blue-pencil rough stands where the next panel will be inked.
let pencils = st.pageEl.querySelector('.story-pencils');
@@ -2927,6 +2939,7 @@ Object.assign(CodemanApp.prototype, {
if (!st.drawer) st.drawerReturn = trigger || null;
st.drawer = source;
st.drawerSeen = new Set();
st.drawerSig = null;
st.drawerEl.hidden = false;
st.root.classList.add('has-drawer');
// On a phone the drawer is a sheet from the bottom: it starts below the bar, whatever its height.
@@ -2947,7 +2960,14 @@ Object.assign(CodemanApp.prototype, {
st.drawerReturn = null;
// A control rebuilt while the drawer was open: its replacement opens the same thing.
const key = back && !document.contains(back) ? back.dataset?.storyOpen : undefined;
if (key) back = [...st.root.querySelectorAll('[data-story-open]')].find((n) => n.dataset.storyOpen === key);
if (key) {
const opens = [...st.root.querySelectorAll('[data-story-open]')];
// `diff@fix:1` opens the same view of the same panel as `diff@loop:1` once the fix became a loop.
const m = /^([^@]*)@[^:]*:(\d+)$/.exec(key);
back =
opens.find((n) => n.dataset.storyOpen === key) ||
(m && opens.find((n) => new RegExp(`^${m[1]}@[^:]*:${m[2]}$`).test(n.dataset.storyOpen)));
}
if (refocus && back && document.contains(back)) back.focus({ preventScroll: true });
},
@@ -2992,6 +3012,8 @@ Object.assign(CodemanApp.prototype, {
let title = '';
let sub = '';
const out = [];
// Helper boxes, filled once the drawer knows which nodes stay: [box, agentId, working].
const fills = [];
let firstNew = null;
const isNew = (id) => !first && !st.drawerSeen.has(id);
@@ -3021,7 +3043,7 @@ Object.assign(CodemanApp.prototype, {
if (ev.helper?.agentId) {
const box = el('div', 'story-helper-steps');
out.push(el('h4', 'story-h', 'What the helper did'), box);
this._storyFillHelperSteps(box, ev.helper.agentId, false);
fills.push([box, ev.helper.agentId, false]);
}
}
if (prompts.some((x) => x.ev.label.length >= 3999))
@@ -3099,7 +3121,7 @@ Object.assign(CodemanApp.prototype, {
if (h.agentId) {
const box = el('div', 'story-helper-steps');
out.push(el('h4', 'story-h', 'What the helper did'), box);
this._storyFillHelperSteps(box, h.agentId, working);
fills.push([box, h.agentId, working]);
}
}
} else if (view === 'plan') {
@@ -3143,8 +3165,33 @@ Object.assign(CodemanApp.prototype, {
st.drawerKind.textContent = kind;
st.drawerTitle.textContent = title;
st.drawerSub.textContent = sub;
// A refresh that changes nothing keeps the nodes, so focus, a text selection and the scroll
// stay put; only a helper still working refreshes its steps.
const sig = [view, kind, title, sub, ...out.map((n) => n.outerHTML)].join('\u0000');
if (!first && sig === st.drawerSig) {
for (const box of body.querySelectorAll('.story-helper-steps'))
if (box.dataset.working === '1') this._storyFillHelperSteps(box, box.dataset.agent, true);
return;
}
st.drawerSig = sig;
// A real change rebuilds: focus goes back to the control that does the same thing.
const active = document.activeElement;
const controls = (root) => [...root.querySelectorAll('button, a[href], [tabindex]')];
const was =
active && body.contains(active)
? { open: active.dataset?.storyOpen, text: active.textContent, at: controls(body).indexOf(active) }
: null;
body.replaceChildren(...out);
for (const [box, agentId, working] of fills) this._storyFillHelperSteps(box, agentId, working);
for (const { ev } of items) st.drawerSeen.add(ev.id);
if (was) {
const now = controls(body);
const back =
(was.open && now.find((n) => n.dataset?.storyOpen === was.open)) ||
now.find((n) => n.textContent === was.text) ||
now[Math.min(was.at, now.length - 1)];
back?.focus({ preventScroll: true });
}
if (first) body.scrollTop = 0;
else if (firstNew) body.scrollTop = Math.max(0, firstNew.offsetTop - 12);
else body.scrollTop = prevScroll;
@@ -3153,6 +3200,7 @@ Object.assign(CodemanApp.prototype, {
/** A helper's own steps (GET …/story/helpers/:agentId), cached per helper and revalidated by ETag. */
async _storyFillHelperSteps(box, agentId, working = false) {
const st = this._story;
box.dataset.agent = agentId;
box.dataset.working = working ? '1' : '';
const cached = st.helperSteps?.get(agentId);
if (cached) this._storyRenderHelperSteps(box, cached.data);
@@ -3277,7 +3325,15 @@ Object.assign(CodemanApp.prototype, {
}
section.append(code);
if (edit.truncated)
section.append(el('p', 'story-empty', 'Some lines of this edit were left out. Open the file to see all of it.'));
section.append(
el(
'p',
'story-empty',
edit.hunks?.length
? 'Some lines of this edit were left out. Open the file to see all of it.'
: 'What changed is not in the transcript: a script or another program wrote this file. Open it to see it as it is now.'
)
);
return section;
},
+78 -1
View File
@@ -10,7 +10,7 @@ import { JSDOM } from 'jsdom';
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { buildStoryPage, buildStoryTurns, createStoryReducer, summarizeTurns } from '../src/story-mode.js';
import type { StoryPage, StoryPanel } from '../src/types/story.js';
import { bash, demoTurn, end, prompt, read, resetClock, result, said, tool } from './story-fixtures.js';
import { bash, demoTurn, edit, end, prompt, read, resetClock, result, said, tool } from './story-fixtures.js';
const STORY_JS = readFileSync(new URL('../src/web/public/story-mode.js', import.meta.url), 'utf-8');
// The real path matcher (findFilePathLinks / resolveLinkedFilePath) the terminal uses.
@@ -260,6 +260,83 @@ describe('story-mode.js overlay', () => {
expect($('.story-pencils')).toBeNull();
});
it('a fold near the start keeps every later panel as it was: no second entrance', async () => {
const data = storyOf(demoTurn());
boot(data);
app.openStoryMode(SID);
await settle();
sizeAndDraw();
const before = new Map(app._story.panels.map((rt: { kind: string }) => [rt.kind, rt]));
const folded = JSON.parse(JSON.stringify(data));
const ps = folded.page.panels;
ps.splice(1, 2, { ...ps[1], kind: 'montage', events: [...ps[1].events, ...ps[2].events] });
responses = [{ status: 200, body: { success: true, data: folded } }];
await app._storyRefresh();
await settle();
expect($$('.story-panel').map((p) => p.dataset.kind)).toEqual([
'mission',
'montage',
'backup',
'loop',
'save',
'complete',
]);
for (const kind of ['mission', 'backup', 'loop', 'save', 'complete']) {
const rt = app._story.panels.find((r: { kind: string }) => r.kind === kind);
expect(rt).toBe(before.get(kind));
}
expect($('.story-panel[data-kind="montage"]')!.classList.contains('story-fresh')).toBe(true);
expect($('.story-panel[data-kind="loop"]')!.classList.contains('story-fresh')).toBe(false);
});
it('a refresh that changes nothing keeps the open drawer as it is, focus included', async () => {
const data = storyOf(demoTurn());
boot(data);
app.openStoryMode(SID);
await settle();
sizeAndDraw();
$('.story-panel[data-kind="loop"] .story-hit')!.click();
const btn = $('.story-drawer-body button')!;
btn.focus();
responses = [{ status: 200, body: { success: true, data: JSON.parse(JSON.stringify(data)) } }];
await app._storyRefresh();
await settle();
expect(win.document.contains(btn)).toBe(true);
expect(win.document.activeElement).toBe(btn);
});
it('a fix that folds into a loop under an open drawer: Escape gives focus to the loop', async () => {
const lines = [prompt('fix it'), ...edit('e1', '/work/demo-shop/a.py', ['+a = 1'])];
boot(storyOf(lines));
app.openStoryMode(SID);
await settle();
sizeAndDraw();
const hit = $$('.story-panel[data-kind="fix"] .story-hit').find((h) => h.dataset.storyOpen?.startsWith('diff@'))!;
hit.focus();
hit.click();
responses = [
{
status: 200,
body: {
success: true,
data: storyOf([
...lines,
...bash('b1', 'pytest -q', 'Run tests', '1 failed, 2 passed in 0.1s'),
...edit('e2', '/work/demo-shop/a.py', ['-a = 1', '+a = 2']),
...bash('b2', 'pytest -q', 'Run tests', '3 passed in 0.1s'),
]),
},
},
];
await app._storyRefresh();
await settle();
sizeAndDraw();
expect($('.story-panel[data-kind="loop"]')).toBeTruthy();
press('Escape');
expect($('.story-drawer')!.hidden).toBe(true);
expect((win.document.activeElement as HTMLElement).dataset.storyOpen).toMatch(/^diff@loop:/);
});
it('activity for this session refreshes, activity for another does not', async () => {
vi.useFakeTimers();
try {