Files
Codeman/src/host-sensors.ts
T
Codeman maintainer 40158ce1ef fix: give the host-sensor readers a hard deadline so a hung nvidia-smi cannot hold the stats route (release review)
`run()` relied on execFile's `timeout`, which only sends the child a
signal: execFile's callback, and so the promise, settles when the child
exits. An nvidia-smi stuck on a hung driver (uninterruptible sleep) never
does, so `readNativeGpu()` stayed pending, every later `?gpu=1` request
joined that promise through `inFlight`, and since the route awaits the
sensors before `getSystemStats()`, CPU and MEM froze too for every device
with GPU Stats on. The backoff (`nvidiaSkipUntil`) only armed once the
child finally exited.

`run()` now races its own unref'd timer and answers undefined at the
deadline, clearing the timer when execFile settles first. The existing
failure path then arms the 60 s backoff as for any failing reader. The
PowerShell RAM probe shares `run()` and gets the same bound.

Test: an nvidia-smi that never calls back answers within the deadline, the
next poll does not run it again, and its late exit changes nothing (the
test fails on the previous `run()`). Checked against a real TERM-ignoring
child on PATH: the read settles at 1.5 s instead of when the child exits.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-24 16:46:31 +02:00

511 lines
21 KiB
TypeScript

/**
* @fileoverview Optional host readings for the header stats: GPU load and memory, and the live CPU and GPU clock
* speeds.
*
* Every reader is opt-in per request (the route only calls the ones the browser asks for, and the browser only
* asks when the matching setting is on), answers `undefined` when the host has no such sensor, and never
* throws. Reads are cached for a couple of seconds so several open tabs cost one read.
*
* Sources, with no extra dependency:
* - GPU: `nvidia-smi` (NVIDIA), else the amdgpu sysfs files (`gpu_busy_percent`, `mem_info_vram_*`,
* `pp_dpm_sclk`), else, inside WSL, the Windows performance counters through `typeperf.exe` (any vendor,
* Intel included: load and memory in use, but Windows publishes no GPU clock for them).
* - CPU clock: inside WSL the Windows `Processor Frequency` counter (WSL's own cpuinfo is a fixed number),
* else the mean of `scaling_cur_freq` across cores, else the `cpu MHz` lines of /proc/cpuinfo.
*
* The parsers are pure and exported so the tests need no hardware.
*
* @module host-sensors
*/
import { execFile, spawn, type ChildProcess } from 'node:child_process';
import { existsSync } from 'node:fs';
import { readFile, readdir } from 'node:fs/promises';
import { join } from 'node:path';
export interface GpuReading {
/** Core utilisation, 0 to 100. */
percent: number;
/** Graphics memory in use as a share of what is available, 0 to 100, when that is known. */
memPercent?: number;
memUsedMB?: number;
memTotalMB?: number;
/** Current graphics clock in MHz, when known. */
mhz?: number;
}
export interface HostSensors {
gpu?: GpuReading;
cpuMhz?: number;
}
export interface SensorRequest {
/** GPU load, graphics memory and clock. */
gpu?: boolean;
cpuMhz?: boolean;
}
const CACHE_MS = 2000;
/** A counter sample older than this (a few sampling intervals) is no longer a live reading. */
const FRESH_MS = 10000;
/** After a reader fails, leave it alone this long: nvidia-smi absent or timing out, PowerShell failing. */
const READER_BACKOFF_MS = 60000;
/** The GPU counters stay in the sampler this long after the last GPU read that needed them. */
const GPU_COUNTERS_HOLD_MS = 120000;
const EXEC_TIMEOUT_MS = 1500;
const SYS_DRM = '/sys/class/drm';
const SYS_CPU = '/sys/devices/system/cpu';
const TYPEPERF = '/mnt/c/Windows/System32/typeperf.exe';
const POWERSHELL = '/mnt/c/Windows/System32/WindowsPowerShell/v1.0/powershell.exe';
const MB = 1048576;
const clampPercent = (n: number) => Math.min(100, Math.max(0, Math.round(n)));
const finite = (n: number) => (Number.isFinite(n) ? n : undefined);
/** Parse `nvidia-smi --query-gpu=utilization.gpu,memory.used,memory.total,clocks.gr --format=csv,noheader,nounits`. */
export function parseNvidiaSmi(output: string): GpuReading | undefined {
const line = output.split('\n').find((l) => l.trim());
if (!line) return undefined;
const [util, used, total, clock] = line.split(',').map((s) => finite(Number(s.trim())));
if (util === undefined) return undefined;
const reading: GpuReading = { percent: clampPercent(util) };
if (used !== undefined && total !== undefined && total > 0) {
reading.memUsedMB = Math.round(used);
reading.memTotalMB = Math.round(total);
reading.memPercent = clampPercent((used / total) * 100);
}
if (clock !== undefined && clock > 0) reading.mhz = Math.round(clock);
return reading;
}
/** The active line of an amdgpu `pp_dpm_sclk` table (`1: 1800Mhz *`). */
export function parseDpmClock(text: string): number | undefined {
const active = text.split('\n').find((l) => l.trim().endsWith('*'));
const mhz = active ? /(\d+)\s*mhz/i.exec(active)?.[1] : undefined;
return mhz ? Number(mhz) : undefined;
}
/** Mean of per-core `scaling_cur_freq` values (kHz) as MHz. */
export function meanKhzAsMhz(values: number[]): number | undefined {
const good = values.filter((v) => Number.isFinite(v) && v > 0);
if (!good.length) return undefined;
return Math.round(good.reduce((a, b) => a + b, 0) / good.length / 1000);
}
/** Mean of the `cpu MHz : 3412.5` lines of /proc/cpuinfo. */
export function parseCpuInfoMhz(text: string): number | undefined {
const values = [...text.matchAll(/^cpu MHz\s*:\s*([\d.]+)/gim)].map((m) => Number(m[1]));
return meanKhzAsMhz(values.map((v) => v * 1000));
}
export interface WindowsCounters {
gpu?: { percent: number; memUsedMB: number; dedicated: boolean };
cpuMhz?: number;
}
const ENGINE =
/GPU Engine\(.*?_luid_(0x[0-9a-f]+_0x[0-9a-f]+)_phys_\d+_eng_\d+_engtype_([^)]*)\)\\Utilization Percentage/i;
const ADAPTER_MEMORY = /GPU Adapter Memory\(luid_(0x[0-9a-f]+_0x[0-9a-f]+)_phys_\d+\)\\(Shared|Dedicated) Usage/i;
const CPU_FREQUENCY = /Processor Information\(_Total\)\\Processor Frequency/i;
/**
* Parse one `typeperf.exe -sc 1 ...` sample: a quoted CSV header of counter paths and one row of values.
* Task Manager's GPU figure is its busiest engine, so per adapter the load is the largest per-engine-type sum
* (3D, copy, video decode...), capped at 100. The adapter that holds the most graphics memory is the real one
* (Windows also lists software adapters that hold a few kilobytes). A `Shared Usage` only means an integrated
* GPU, whose memory is carved out of system RAM.
*/
export function parseTypeperf(output: string): WindowsCounters {
const rows = output
.split(/\r?\n/)
.filter((l) => l.startsWith('"'))
.map((l) => l.slice(1, l.lastIndexOf('"')).split('","'));
if (rows.length < 2) return {};
const [names, values] = rows;
const engines = new Map<string, Map<string, number>>();
const memory = new Map<string, { shared: number; dedicated: number }>();
let cpuMhz: number | undefined;
names.forEach((name, i) => {
const value = finite(Number(values[i]));
if (value === undefined || values[i].trim() === '') return;
const engine = ENGINE.exec(name);
if (engine) {
const byType = engines.get(engine[1].toLowerCase()) ?? new Map<string, number>();
byType.set(engine[2], (byType.get(engine[2]) ?? 0) + value);
engines.set(engine[1].toLowerCase(), byType);
return;
}
const mem = ADAPTER_MEMORY.exec(name);
if (mem) {
const luid = mem[1].toLowerCase();
const entry = memory.get(luid) ?? { shared: 0, dedicated: 0 };
if (mem[2].toLowerCase() === 'shared') entry.shared = value;
else entry.dedicated = value;
memory.set(luid, entry);
return;
}
if (CPU_FREQUENCY.test(name) && value > 0) cpuMhz = Math.round(value);
});
const result: WindowsCounters = {};
if (cpuMhz) result.cpuMhz = cpuMhz;
const luids = new Set([...engines.keys(), ...memory.keys()]);
let best: { luid: string; bytes: number; load: number } | undefined;
for (const luid of luids) {
const m = memory.get(luid);
const bytes = (m?.shared ?? 0) + (m?.dedicated ?? 0);
const load = Math.max(0, ...(engines.get(luid)?.values() ?? []));
if (!best || bytes > best.bytes || (bytes === best.bytes && load > best.load)) best = { luid, bytes, load };
}
if (best && (engines.size > 0 || memory.size > 0)) {
result.gpu = {
percent: clampPercent(best.load),
memUsedMB: Math.round(best.bytes / MB),
dedicated: (memory.get(best.luid)?.dedicated ?? 0) > 0,
};
}
return result;
}
/**
* Run a reader, answering undefined on failure or once `timeout` has passed. execFile's own `timeout` only
* sends the child a signal, and its callback waits for the child to exit: an nvidia-smi stuck on a hung
* driver (uninterruptible sleep) never does, and every stats request would wait on it with CPU and MEM. So
* the deadline here answers by itself; the child is left to the signal.
*/
const run = (cmd: string, args: string[], timeout = EXEC_TIMEOUT_MS) =>
new Promise<string | undefined>((resolve) => {
const deadline = setTimeout(() => resolve(undefined), timeout);
deadline.unref();
execFile(cmd, args, { timeout, windowsHide: true, maxBuffer: 4 * MB }, (err, stdout) => {
clearTimeout(deadline);
resolve(err ? undefined : stdout);
});
});
const readText = (path: string) =>
readFile(path, 'utf8').then(
(t) => t.trim(),
() => undefined
);
const readNumber = async (path: string) => {
const text = await readText(path);
return text === undefined ? undefined : finite(Number(text));
};
/** Linux running under WSL: Windows programs can be started, and the GPU belongs to Windows. */
let wsl: boolean | undefined;
function inWsl(): boolean {
wsl ??=
process.platform === 'linux' &&
(Boolean(process.env.WSL_INTEROP) ||
existsSync('/proc/sys/fs/binfmt_misc/WSLInterop') ||
existsSync('/proc/sys/fs/binfmt_misc/WSLInterop-late'));
return wsl;
}
let windowsRamMB: number | undefined;
let ramProbe: Promise<void> | undefined;
let ramRetryAt = 0;
/**
* Windows' installed RAM in MB once PowerShell has answered, else undefined. The probe (about a second, 8 s
* timeout) is started here but never awaited: the stats route answers CPU and MEM only after the sensors, so
* the GPU reading carries the memory in use alone until the answer lands, and the total from then on. A
* failure is not retried on every GPU poll: it waits READER_BACKOFF_MS first.
*/
function windowsRamMBIfKnown(): number | undefined {
if (windowsRamMB !== undefined || ramProbe || Date.now() < ramRetryAt) return windowsRamMB;
ramProbe = run(
POWERSHELL,
['-NoProfile', '-NonInteractive', '-Command', '(Get-CimInstance Win32_ComputerSystem).TotalPhysicalMemory'],
8000
).then((out) => {
const bytes = out ? finite(Number(out.trim())) : undefined;
if (bytes && bytes > 0) windowsRamMB = Math.round(bytes / MB);
else ramRetryAt = Date.now() + READER_BACKOFF_MS;
ramProbe = undefined;
});
return undefined;
}
/** What the sampler needs from a child process; `ChildProcess` fits, and tests pass a fake. */
export type SamplerChild = Pick<ChildProcess, 'stdout' | 'kill' | 'once'>;
export interface CounterStreamOptions {
start: (counters: string[]) => SamplerChild;
now?: () => number;
/**
* How long a read waits for a sample when it has none fresh (0, the default, never waits: the read
* answers undefined and the next poll shows the reading). The stats route awaits the sensors before it
* answers CPU and MEM, so a cold sampler must not hold it up.
*/
firstSampleMs?: number;
/** A sampler older than this is replaced, so counters of processes that started since are picked up. */
recycleMs?: number;
/** A sampler nobody has read for this long is stopped. */
idleMs?: number;
/** After the sampler fails to start or exits at once, do not try again for this long. */
backoffMs?: number;
}
/**
* One long-running `typeperf.exe -si 2` instead of a process per read: every `typeperf` sample takes over a
* second (rate counters need two collections), which would keep one running back to back. The newest row is kept
* and handed out; the process is replaced every `recycleMs` (its wildcard counters are expanded once, at
* start) and stopped after `idleMs` without a read, so nothing runs while the settings are off.
*/
export function createCounterStream(options: CounterStreamOptions) {
const now = options.now ?? Date.now;
const firstSampleMs = options.firstSampleMs ?? 0;
const recycleMs = options.recycleMs ?? 30000;
const idleMs = options.idleMs ?? 30000;
const backoffMs = options.backoffMs ?? 60000;
let child: SamplerChild | undefined;
let key = '';
let startedAt = 0;
let lastRead = 0;
let blockedUntil = 0;
let latest: { at: number; value: WindowsCounters } | undefined;
let waiting: Array<() => void> = [];
const stop = () => {
const old = child;
child = undefined;
if (old) {
try {
old.kill();
} catch {
/* already gone */
}
}
};
const begin = (counters: string[]) => {
stop();
const nextKey = counters.join('\n');
// A sample of other counters is no answer; one from an older sampler of the same counters still is.
if (nextKey !== key) latest = undefined;
key = nextKey;
startedAt = now();
// The header row and the partial line belong to this process alone: a late row from a replaced sampler
// must never become the next one's header.
let header: string | undefined;
let buffer = '';
let sampled = false;
let started: SamplerChild;
try {
started = options.start(counters);
} catch {
blockedUntil = now() + backoffMs;
return;
}
child = started;
started.stdout?.on('data', (chunk: Buffer | string) => {
if (child !== started) return;
buffer += chunk.toString();
let at: number;
while ((at = buffer.indexOf('\n')) >= 0) {
const line = buffer.slice(0, at).replace(/\r$/, '');
buffer = buffer.slice(at + 1);
if (!line.startsWith('"')) continue;
if (!header) {
header = line;
continue;
}
sampled = true;
latest = { at: now(), value: parseTypeperf(`${header}\n${line}`) };
const release = waiting;
waiting = [];
release.forEach((fn) => fn());
}
});
const ended = () => {
if (child !== started) return;
child = undefined;
// It ended without a sample (typeperf missing, counters unknown): leave it alone for a while.
if (!sampled) blockedUntil = now() + backoffMs;
const release = waiting;
waiting = [];
release.forEach((fn) => fn());
};
started.once('exit', ended);
started.once('error', ended);
};
return {
/** The newest fresh sample for these counters, or undefined (a cold sampler is not waited for unless `firstSampleMs` says so). */
async read(counters: string[]): Promise<WindowsCounters | undefined> {
lastRead = now();
if (now() < blockedUntil) return undefined;
const wanted = counters.join('\n');
if (!child || key !== wanted || now() - startedAt > recycleMs) begin(counters);
if (!latest || key !== wanted || now() - latest.at >= FRESH_MS) {
if (!child) return undefined;
if (firstSampleMs > 0) {
await new Promise<void>((resolve) => {
waiting.push(resolve);
setTimeout(resolve, firstSampleMs).unref();
});
}
}
return latest && now() - latest.at < FRESH_MS ? latest.value : undefined;
},
/** Stop the sampler when nobody has read it lately. */
sweep() {
if (child && now() - lastRead > idleMs) {
stop();
latest = undefined;
}
},
stop,
};
}
const GPU_COUNTERS = [
'\\GPU Engine(*)\\Utilization Percentage',
'\\GPU Adapter Memory(*)\\Shared Usage',
'\\GPU Adapter Memory(*)\\Dedicated Usage',
];
const CPU_COUNTERS = ['\\Processor Information(_Total)\\Processor Frequency'];
/**
* The counters one sampler reads. They do not depend on which reading a browser asked for (those are per
* device, so two browsers can differ): the CPU clock is always sampled, and the GPU counters are added on a
* machine with no native GPU reader (and dropped again once nothing has needed them for a while). A request then only picks its fields from the sample.
*/
export function windowsCounterList(needGpu: boolean): string[] {
return needGpu ? [...GPU_COUNTERS, ...CPU_COUNTERS] : [...CPU_COUNTERS];
}
export function createWindowsSource(
stream: Pick<ReturnType<typeof createCounterStream>, 'read' | 'stop'>,
now: () => number = Date.now
) {
let gpuUntil = 0;
return {
/**
* A GPU reading is wanted and no native reader answered: sample the GPU counters too, for
* GPU_COUNTERS_HOLD_MS after the last such read. A single failed nvidia-smi therefore costs a sampler
* restart, not a GPU sampler for the life of the server.
*/
needGpuCounters() {
gpuUntil = now() + GPU_COUNTERS_HOLD_MS;
},
read: () => stream.read(windowsCounterList(now() < gpuUntil)),
stop: () => stream.stop(),
};
}
const windowsCounters = createCounterStream({
// Spawn the Windows program directly: if it is missing, the error lands in the stream's back-off.
start: (counters) =>
spawn(TYPEPERF, ['-si', '2', ...counters], { stdio: ['ignore', 'pipe', 'ignore'], windowsHide: true }),
});
const windowsSource = createWindowsSource(windowsCounters);
let sweepTimer: ReturnType<typeof setInterval> | undefined;
/** Stop the background sampler and its idle sweep (the server calls this on shutdown). */
export function stopHostSensors(): void {
if (sweepTimer) clearInterval(sweepTimer);
sweepTimer = undefined;
windowsSource.stop();
}
async function readAmdGpu(): Promise<GpuReading | undefined> {
const cards = (await readdir(SYS_DRM).catch(() => [] as string[])).filter((n) => /^card\d+$/.test(n)).sort();
for (const card of cards) {
const dev = join(SYS_DRM, card, 'device');
const busy = await readNumber(join(dev, 'gpu_busy_percent'));
if (busy === undefined) continue;
const reading: GpuReading = { percent: clampPercent(busy) };
const used = await readNumber(join(dev, 'mem_info_vram_used'));
const total = await readNumber(join(dev, 'mem_info_vram_total'));
if (used !== undefined && total !== undefined && total > 0) {
reading.memUsedMB = Math.round(used / MB);
reading.memTotalMB = Math.round(total / MB);
reading.memPercent = clampPercent((used / total) * 100);
}
const sclk = await readText(join(dev, 'pp_dpm_sclk'));
const mhz = sclk ? parseDpmClock(sclk) : undefined;
if (mhz) reading.mhz = mhz;
return reading;
}
return undefined;
}
/** nvidia-smi is not run again before this time: it failed or timed out, and waits READER_BACKOFF_MS. */
let nvidiaSkipUntil = 0;
/** NVIDIA, then AMD. A host without a working nvidia-smi is not asked again on every poll. */
async function readNativeGpu(): Promise<GpuReading | undefined> {
if (Date.now() >= nvidiaSkipUntil) {
const out = await run('nvidia-smi', [
'--query-gpu=utilization.gpu,memory.used,memory.total,clocks.gr',
'--format=csv,noheader,nounits',
]);
const reading = out ? parseNvidiaSmi(out) : undefined;
if (reading) return reading;
nvidiaSkipUntil = Date.now() + READER_BACKOFF_MS;
}
return readAmdGpu();
}
/** A GPU reading from the Windows counters (WSL only): load and memory in use, but no clock. */
function gpuFromWindows(windows: WindowsCounters | undefined): GpuReading | undefined {
if (!windows?.gpu) return undefined;
const { percent, memUsedMB, dedicated } = windows.gpu;
const reading: GpuReading = { percent, memUsedMB };
// An integrated GPU draws its memory from system RAM, and Windows lets it use up to half of it. Until
// Windows has said how much RAM it has, the reading is the memory in use alone (the header shows no ring).
const ram = dedicated ? undefined : windowsRamMBIfKnown();
if (ram) {
reading.memTotalMB = Math.round(ram / 2);
reading.memPercent = clampPercent((memUsedMB / reading.memTotalMB) * 100);
}
return reading;
}
async function readCpuMhz(windows: WindowsCounters | undefined): Promise<number | undefined> {
// Under WSL the Linux side only has a fixed figure, so until Windows answers there is no reading.
if (windows) return windows.cpuMhz;
const cores = (await readdir(SYS_CPU).catch(() => [] as string[])).filter((n) => /^cpu\d+$/.test(n));
const khz = await Promise.all(cores.map((c) => readNumber(join(SYS_CPU, c, 'cpufreq', 'scaling_cur_freq'))));
const fromSysfs = meanKhzAsMhz(khz.filter((v): v is number => v !== undefined));
if (fromSysfs) return fromSysfs;
const info = await readText('/proc/cpuinfo');
return info ? parseCpuInfoMhz(info) : undefined;
}
const cache = new Map<string, { at: number; value: HostSensors }>();
const inFlight = new Map<string, Promise<HostSensors>>();
/** Read only what was asked for. Missing sensors are simply absent from the result. */
export async function readHostSensors(request: SensorRequest): Promise<HostSensors> {
const key = `${request.gpu ? 'g' : ''}${request.cpuMhz ? 'c' : ''}`;
if (!key) return {};
sweepTimer ??= setInterval(() => windowsCounters.sweep(), 10000).unref();
const hit = cache.get(key);
if (hit && Date.now() - hit.at < CACHE_MS) return hit.value;
const running = inFlight.get(key);
if (running) return running;
const promise = (async () => {
// Native GPU readers first: a machine with a working nvidia-smi never starts the GPU counters.
const nativeGpu = request.gpu ? await readNativeGpu() : undefined;
const wsl = inWsl();
const windowsGpu = wsl && request.gpu && !nativeGpu;
if (windowsGpu) windowsSource.needGpuCounters();
const windows = wsl && (request.cpuMhz || windowsGpu) ? await windowsSource.read() : undefined;
const [gpu, cpuMhz] = await Promise.all([
request.gpu ? (nativeGpu ?? gpuFromWindows(windows)) : undefined,
request.cpuMhz ? readCpuMhz(wsl ? (windows ?? {}) : undefined) : undefined,
]);
const value: HostSensors = {};
if (gpu) value.gpu = gpu;
if (cpuMhz) value.cpuMhz = cpuMhz;
cache.set(key, { at: Date.now(), value });
return value;
})().finally(() => inFlight.delete(key));
inFlight.set(key, promise);
return promise;
}