_onWebSpeechEnd counted every run that ended without a result toward the
two-retry cap, however long the run lasted. Under 30 s or Manual, each
no-speech window of the engine is one silent run, so the third ended the
recording at about 18 s of silence, before the deadline, and Manual
stopped on its own. Both recognition.start() sites now stamp the run start;
an empty run counts toward the cap only when it ended within a second of
starting (a recognizer that cannot listen), and any other run resets it.
The 250 ms backoff is unchanged.
The vm harness in test/voice-silence-timeout.test.ts now passes the test's
Date into the context, whose own Date ignores fake timers.
Also from review: the VoiceInput stubs of the four settings-ui.js tests
carry SILENCE_TIMEOUT_SECONDS; Settings-Reference lists Stop after silence;
the touchscreen Linux fallback leaves out ChromeOS and says a touch Linux
laptop still matches; the dead _webSpeechStream teardown is gone; the two
voice tests use vitest expect instead of node:assert.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- session-ui.js: drop the answer when the case-sync chain moved during the read; settings-ui.js calls _applyServerCaseSettings with ?.
- i18n.js: zh-CN for the failed case-options save toast, case name passed through
- tests: regression for the stale read, zh-CN toast row
App Settings' save handled only the multi-user admin-only 403 and the tunnel's no-password 403, so a 409 for a settings.json that does not parse, a 400, a 500 or a dropped connection (`_apiPut` answers null) still toasted "Settings saved" and closed the modal, and the run mode and respawn preset writes failed with no word at all. Those failures now warn with the server's reason (else the HTTP status, else that the server could not be reached), the modal stays open, and nothing that assumes the server stored the save runs: Apply's refresh, the tunnel-starting toast and the gesture-control reload. Since the modal now invites a second Save, the plan-usage collection flip and the gesture reload are judged against the settings the failed save started from until a save lands, so the retry still sends the flip and still reloads.
A save with the tunnel switch on is read as a tunnel refusal only on a 403, so another failure no longer turns the switch off or shows the no-password message, and an accepted no-password retry now resends the whole save instead of the tunnel keys alone, which had left every other setting unsaved behind "Settings saved". Run mode and respawn presets stay saved on this device as before and now say they were not saved on the server. Stopping the tunnel from the welcome screen or the tunnel panel no longer says "Tunnel stopped" when the server refused the write, since the tunnel is then still running.