The findings of the 2026-11-05 review of this branch, each with a unit test
where the code can be tested without a window:
- A window whose web content process ended (a WebKit crash, or macOS taking
the process back under memory pressure) stayed blank: wry answers WebKit's
notice itself, which turns WebKit's own reload off. The window now loads its
page again. A second end within 30 seconds sends the main window back to the
connect page and closes a pop-out, so it cannot loop (policy::recovery).
- A JavaScript dialog from a frame nothing names (about:srcdoc, a data: or
blob: URL under an opaque origin) showed the page's text as its bold first
line. The first line is now always the app's own, the "embedded" flag is set
when the origin names no host (it was the wrong way round), and every
sub-frame counts as embedded, a trusted web tab on Codeman's origin included.
- The connect page lost the text of an error that needs the login fields: the
tab switch cleared the status it had just set.
- Start for http://localhost:PORT missed the LaunchAgent (the compare was
exact against 127.0.0.1) and ran a second, unsupervised server on its port.
- The path picker's preview Open link (api/filesystem/preview) did nothing: it
was the one page Codeman opens in a window that the allowlist lacked.
- The port of a running install was lost whenever the Terminal script that
wraps the installer came first in ps.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Adds packages/desktop, a small native app (Rust: tao, wry/WKWebView, muda,
objc2) that opens Codeman in its own window. The universal app is about 5 MB
(3.2 MB as a DMG) and runs on macOS 11.3 or later.
- Connect screen with two tabs. This Mac finds the local Codeman and offers
Open, Start or Install. Start uses launchd for a LaunchAgent install and
codeman web -d otherwise. It never starts a second server while one runs,
because two servers on one data dir share live sessions. Another machine
connects by address (recent servers, Keychain logins) and can install
Codeman there over SSH.
- Installs run Codeman's install.sh in Terminal from a self-deleting
.command script. The installer needs a terminal for sudo, Homebrew and
ssh. A local install uses --local --service and the first free port from
3000, and the app opens Codeman once it answers.
- The local Codeman's login is read from its LaunchAgent or
~/.codeman/.env. It is sent only to 127.0.0.1 on that port, only while
the user's own Codeman process holds it, and is never saved.
- Native JS dialogs (alert, confirm, prompt) and HTTP Basic challenge
answers, both scoped to Codeman's own pages, so the page keeps working
after a server restart. App cookies are cleared before every connect.
- Pop-outs through window.CodemanHost, with an allowlist (webview/ never
opens a window), external links in the default browser, downloads to
~/Downloads, real full screen and window state that is remembered.
- The connect page refuses a WebKit older than Safari 16.4, which Codeman's
terminal needs.
Codeman side: viewSubagentTranscript shows a toast when the pop-up is
refused instead of failing, with zh-CN strings and a test that pins them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>