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fix(story-mode): a turn ended only by the next prompt says so
A turn with no end marker of its own (an abandoned or crashed turn) was closed when the next prompt started and then drawn as "Mission complete!". It now reads "To be continued…" / "The trail stops here: the next prompt starts a new turn.", and the page carries `superseded`. The Director's cut names what ended every turn: turn_duration, stop_hook_summary, a local command, an interrupt, or the next prompt. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -170,6 +170,8 @@ export interface StoryTurnSummary {
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origin: StoryTurnOrigin;
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complete: boolean;
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interrupted: boolean;
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/** Ended only because the next prompt started (no end marker of its own: an abandoned or crashed turn). */
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superseded?: boolean;
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toolCalls: number;
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}
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