fix(path-picker): finish the image preview zoom from #608

The review items offered on #608, applied on top of the contributor's
zoom:

- `object-fit: scale-down` instead of `contain`, so a small image keeps
  its own size instead of being stretched to fill the preview. The pan
  clamp now uses the size the image is actually drawn at (natural size
  fitted with scale-down) rather than the image box, which let a small
  or letterboxed image be panned entirely out of view.
- Wheel zoom is proportional to deltaY (d3-zoom's scale: about 15% per
  100px notch, lines and ctrl+wheel trackpad pinches scaled up), capped
  at sqrt(2) per event, and a wheel event with no vertical delta zooms
  nothing. A trackpad scroll no longer jumps to 600%.
- The zoom controls show only once the image has loaded; on an error
  they are hidden and the gesture listeners are dropped with the image.
  Both handlers now check the request sequence like the text branch, so
  a late load or error from a replaced preview no longer resets the
  current preview's zoom or paints its error over the current image.
- test/path-picker-image-zoom.test.ts drives the real listeners in
  jsdom (focal point under the cursor and the pinch centre, pan clamp,
  wheel scaling, error, close and stale events) in place of the
  source-string checks in test/path-picker-ui.test.ts. 7 of its 10
  tests fail against the contributor's commit alone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer committed 2026-11-09 03:09:45 +01:00
1 parent ba6bff388a
commit 572ff202bb
5 files changed
+359 -15

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+42 -5
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@@ -588,17 +588,26 @@ const PathPicker = {
const body = overlay.querySelector('.path-preview-body');
if (entry.previewKind === 'image') {
const zoomControls = overlay.querySelector('.path-preview-zoom');
zoomControls.hidden = false;
body.classList.add('path-preview-image-viewport');
const image = document.createElement('img');
image.className = 'path-preview-image';
image.alt = entry.name;
image.draggable = false;
// Both handlers check the sequence like the text branch: an image whose preview was already
// replaced can still finish loading, and `this._previewOverlay` and the zoom state are then
// the newer preview's. The controls show only once there is an image to zoom.
image.addEventListener('load', () => {
if (requestSequence !== this._previewRequestSequence) return;
body.querySelector('.path-preview-loading')?.remove();
zoomControls.hidden = false;
this._setPreviewImageZoom(1);
});
image.addEventListener('error', () => this.showPreviewError('Image preview failed to load'));
image.addEventListener('error', () => {
if (requestSequence !== this._previewRequestSequence) return;
zoomControls.hidden = true;
this._previewImageCleanup?.();
this.showPreviewError('Image preview failed to load');
});
image.src = previewUrl;
body.appendChild(image);
this._bindPreviewImageGestures(image, body, zoomControls);
@@ -665,16 +674,43 @@ const PathPicker = {
state.image.classList.toggle('is-zoomed', state.scale > 1);
},
/** Size the image is drawn at before zoom: `object-fit: scale-down` in the viewport box, so never
* larger than its natural size. The box until the image has loaded (no natural size yet). */
_previewImageFitSize(state, rect) {
const naturalWidth = state.image.naturalWidth;
const naturalHeight = state.image.naturalHeight;
if (!naturalWidth || !naturalHeight) return { width: rect.width, height: rect.height };
const fit = Math.min(1, rect.width / naturalWidth, rect.height / naturalHeight);
return { width: naturalWidth * fit, height: naturalHeight * fit };
},
/** Keep the zoomed image covering the viewport: it may move until its edge reaches the viewport's
* edge, never further, and an axis on which it is still smaller than the viewport stays centred.
* Clamping to the image box instead let a small or letterboxed image be panned out of view. */
_clampPreviewImagePan() {
const state = this._previewImageZoom;
if (!state) return;
const rect = state.body.getBoundingClientRect();
const maxX = rect.width * (state.scale - 1) / 2;
const maxY = rect.height * (state.scale - 1) / 2;
const fitted = this._previewImageFitSize(state, rect);
const maxX = Math.max(0, (fitted.width * state.scale - rect.width) / 2);
const maxY = Math.max(0, (fitted.height * state.scale - rect.height) / 2);
state.x = Math.max(-maxX, Math.min(maxX, state.x));
state.y = Math.max(-maxY, Math.min(maxY, state.y));
},
/** Zoom factor for one wheel event, proportional to `deltaY` (d3-zoom's scale: about 15% per
* 100px mouse notch, ten times that for ctrl+wheel, which is how Chrome and Firefox deliver a
* trackpad pinch), so a trackpad's stream of small deltas zooms smoothly instead of 20% per
* event. Clamped per event so one large delta cannot jump to the maximum; no vertical delta
* (a sideways scroll) zooms nothing. */
_previewWheelZoomFactor(event) {
const deltaY = Number(event?.deltaY) || 0;
if (!deltaY) return 1;
const perUnit = event.deltaMode === 1 ? 0.05 : event.deltaMode ? 1 : 0.002;
const exponent = -deltaY * perUnit * (event.ctrlKey ? 10 : 1);
return 2 ** Math.max(-0.5, Math.min(0.5, exponent));
},
_bindPreviewImageGestures(image, body, controls) {
this._previewImageZoom = { image, body, controls, scale: 1, x: 0, y: 0, pointers: new Map(), gesture: null };
const state = this._previewImageZoom;
@@ -735,7 +771,8 @@ const PathPicker = {
});
listen(body, 'wheel', (event) => {
event.preventDefault();
this._setPreviewImageZoom(state.scale * (event.deltaY < 0 ? 1.2 : 1 / 1.2), pointer(event));
const factor = this._previewWheelZoomFactor(event);
if (factor !== 1) this._setPreviewImageZoom(state.scale * factor, pointer(event));
}, { passive: false });
listen(controls, 'click', (event) => {
const button = event.target.closest('[data-zoom]');
+3 -1
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@@ -16281,7 +16281,9 @@ body.touch-device.cjk-input-visible .main {
display: block;
width: 100%;
height: 100%;
object-fit: contain;
/* scale-down, not contain: a small image keeps its own size instead of being blown up to the
viewport (the zoom controls are there to enlarge it). */
object-fit: scale-down;
touch-action: none;
user-select: none;
-webkit-user-drag: none;