fix(omp): an omp alert stays up until omp says the dialog closed (#798)

The four edits promised in the review of #798:

- An omp alert could clear while omp's dialog was still up. omp items got
  the same pane `capture` as Claude's, which the inbox re-reads with
  Claude's numbered-dialog parser. omp's dialog has no numbered rows, but an
  agent's plan above it does, so the list was parsed as the item's options,
  and once it scrolled out of the frame the item was resolved as answered in
  the terminal. An approval-only item now takes the frame once as `context`
  and gets no `capture`, like a screen-read item (web/screen-blocked.ts), so
  the module's `elicitation_complete` is the only thing that clears it. A
  route test puts a numbered list above an omp-shaped dialog and fails on
  the old code at both steps (options parsed, alert cleared).
- The reboot-restore install is dropped: the restore plan skips every CLI
  whose transcript is not `claude-jsonl` (omp's is `omp-jsonl`), so it never
  ran, and it sat after the start, when omp has already scanned its hooks.
- The docs that say which CLIs raise `blocked` and open alert-only items now
  name omp: api-reference, CLAUDE.md, architecture-invariants, an entry for
  `approvalHookFile` in cli-registry, and the skill with its plugin mirror
  (verbs.md listed omp among the modes where `blocked` is a 400, one line
  above the paragraph that says it works).
- Two comments: the schema's file-name rule is a pattern, not a closed list,
  and the marker check takes the marker anywhere in the file.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer committed 2026-11-11 10:27:38 +01:00
1 parent 13f1b986af
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@@ -211,11 +211,15 @@ a genuine tunnel failure looks like, and `204` cannot carry `waitedMs` / `status
`limitPaused`. Reserve error handling for the four codes in the table below.
**2. `stop` fires only for `claude` (and `deepseek`) sessions, `blocked` also for
`codex`.** Both come from Claude Code hooks, and no other mode installs them: `shell`
runs no agent, and the external CLIs render their own TUIs and post no hooks
(`deepseek`'s status bridge reports the same two, see its own docs). The one exception
is `blocked` on `codex`: Codeman reads codex's approval, question and trust dialogs off
its screen and raises `blocked` for them (see [Signals](#signals)). For every other mode
`codex` and a local `omp` session.** Both come from Claude Code hooks, and no other mode
installs them: `shell` runs no agent, and the external CLIs render their own TUIs and post
no hooks (`deepseek`'s status bridge reports the same two, see its own docs). There are two
exceptions, both for `blocked` alone. On `codex`, Codeman reads codex's approval, question
and trust dialogs off its screen and raises `blocked` for them. On `omp`, Codeman installs
a hook module into the session's workspace that forwards omp's own tool approval events
(a local session only: nothing is installed for a remote, Docker or adopted one, where
`blocked` stays a 400, and omp asks nothing while its `tools.approvalMode` is the default
`yolo`). See [Signals](#signals). For every other mode
only `idle`, `working` and `exit` are accepted. `exit` is dependable everywhere; `idle` and
`working` are screen-checked for `opencode`, `gemini`, `pi`, `omp` and `antigravity` (as for `claude` and
`codex`) and not guaranteed elsewhere: see the caveats under [Signals](#signals) before
@@ -249,7 +253,7 @@ contract is a **marker unique to each call** (`MARK="DONE_$RANDOM"`, send
| `idle` | the session's own `idle` event | `claude`: yes, on ❯-prompt detection after activity. `codex`, `opencode`, `gemini`, `pi`, `omp`, `antigravity`: yes, the same screen check through the prompt marker and working line each declares (`capabilities.workDetect`); an `antigravity` session waiting on a shell-command approval stays `working` until it is answered. `shell`: **once only**, ~500 ms after start, and never again. Other external CLIs (`grok`, `deepseek`): not guaranteed (they render their own TUIs and readiness is output stabilization) |
| `working` | the session's own `working` event | `claude`, plus `codex`, `opencode`, `gemini`, `pi`, `omp` and `antigravity` through the working line each declares. Elsewhere not guaranteed: it rests on generic output heuristics such as a braille spinner glyph |
| `stop` | the Claude Code `stop` hook, the definitive end-of-turn signal | `claude` (and `deepseek`) only |
| `blocked` | a `permission_prompt` or `elicitation_dialog` hook; on `codex`, a dialog read off its screen | `claude`, `deepseek` and `codex`; on `claude` rarer than it looks: see below |
| `blocked` | a `permission_prompt` or `elicitation_dialog` hook; on `codex`, a dialog read off its screen; on `omp`, its own tool approval event, forwarded by the hook module Codeman installs | `claude`, `deepseek`, `codex` and a local `omp` session; on `claude` rarer than it looks: see below |
| `exit` | no process is behind the session | every mode |
`stop` is the signal to orchestrate on where it exists; `idle` is a heuristic
@@ -1259,8 +1263,9 @@ the tab to be tried again: Codeman never starts a local process in its place.
Cross-session queue of prompts waiting on a human (permission dialogs,
AskUserQuestion questions, idle prompts). Answerable items come from Claude-mode
sessions only; DeepSeek Harness (its status bridge) and Codex (dialogs read off its
screen) open **alert-only** items with `answerInTerminal: true`. Items are
sessions only; DeepSeek Harness (its status bridge), Codex (dialogs read off its
screen) and omp (its tool approval events, through the hook module Codeman installs)
open **alert-only** items with `answerInTerminal: true`. Items are
in-memory (a server restart drops them; the next prompt re-fires the hook, and a
codex dialog still on screen is read again after the pane re-attaches).
Design: [`approvals-inbox-plan.md`](approvals-inbox-plan.md).
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@@ -165,7 +165,7 @@ Spawn commands are pinned as literal strings in `test/cli-registry-spawn-golden.
**Signal availability is decided by MODE, not by `isExternalCliMode()`.** `stop` and `blocked` come from Claude Code hooks, so `hooksAvailableForMode()` is true only for `claude`: `shell` is not an external-CLI mode but installs no hooks either, so `until=stop` on a shell session is a guaranteed unresolvable wait dressed up as a timeout. The behavior split is deliberate and must survive refactors: an EXPLICIT request for an unavailable signal is a 400 naming the mode, while the DEFAULT set (`stop,idle,exit`) silently drops them and echoes the narrowed set back as `wait.until`, because omitting the parameter must never 400. Signal quality is not uniform either: `stop` is definitive (Claude Code says the turn is over), `idle` is inferred from output stabilization plus prompt detection and can flap mid-turn when a spinner pauses, which is why `stop` is the documented default to orchestrate on and `idle` is the fallback for sessions that emit no hooks. ⚠️ **`idle` being ACCEPTED for a mode does not mean it ever FIRES there.** `startShell()` emits exactly one `idle` on a 500ms readiness timer and nothing afterwards, so a shell session sits at `status:'idle'` no matter what its pane is doing; since send-and-wait and `fresh=1` both require a TRANSITION, both can only time out on a shell worker (measured: a default `wait` on `sleep 4` burned its full 25s). The ❯-prompt and spinner detection that drives the real `working`/`idle` cycle is Claude's output format, so hook-less modes synchronize with `wait-output` markers or `exit`, and the docs must say so rather than listing `idle` as "available" and letting the reader infer it is usable. ⚠️ **Signals are edge-triggered with no history**, and that is a real orchestration limit: a signal that fires while no waiter is registered is gone, unobservable by any later wait variant (`until=stop` after the turn ended just times out, `fresh` or not — measured, R2-A). Documented client patterns must therefore register the waiter before the event can fire (send-and-wait) or gather on latched `wait-output` markers with `from=buffer`; the skill's fan-out flow was rewritten accordingly, and "fire-and-forget N prompts, then gather signal-waits sequentially" must never be documented again. The durable fix, a server-side latched last-signal-per-turn, is deferred with Part 3 of `docs/agent-control-plan.md`. ⚠️ Relatedly, the route corrects liveness that `SessionStatus` cannot express: `currentSignalFor()` answers `exit` whenever `pid === null` (exited, detached, or created-and-never-started) **or the mux pane is dead**, because `Session` parks a DEAD PTY at `_status = 'idle'` and trusting the status would answer the default wait `{signal:'idle', immediate:true}` for a crashed worker while `until=exit` blocked forever on an event that already happened. ⚠️ **`pid` alone cannot carry liveness for a tmux-backed session**: that pid is the local `tmux attach` CLIENT, so a worker exiting inside its pane leaves `pane_dead=1` with the client alive and `pid` never goes null — the `pid === null` branch is unreachable in the normal configuration (unit tests exercise it because `MockSession` sets `pid` by hand; only a live instance showed the gap). Liveness is therefore probed at the mux layer: `workerIsDead()` consults `mux.isPaneDead(muxName)` with a ~750 ms per-pane cache, ONLY on blocking waits (measured: 0 tmux execs across 100 non-wait input POSTs — the browser hot path pays nothing), plus a refcounted 3 s `watchForDeadWorker` interval so a worker dying while a wait is parked resolves it in ~3 s instead of burning the timeout. The probe fails SAFE by construction ("cannot tell" is never "dead": non-mux sessions, a missing or throwing `isPaneDead`, all return false). On send-and-wait, a "successful" `send-keys` into a dead pane additionally overrides `delivered` to `false` and rolls the dedup seq back (`undoOnFailure`), because the bytes went nowhere and a retry against a restarted worker must not be refused as a duplicate. The cost is that a just-created session reads as `exit`, which the wire docs must spell out as "not started yet"; the fix lives at the route rather than in `signalForStatus()` because the registry deliberately holds no `Session` reference. ⚠️ Two `claude`-mode cases still lose hooks for reasons outside the registry: a Docker case cannot reach a loopback-bound Codeman without `CODEMAN_DOCKER_BRIDGE_HOOKS=1`, and a remote-SSH case runs the agent on another host whose hooks may never reach this server. Bounds are env-overridable (`CODEMAN_WAIT_MAX_MS`, `CODEMAN_WAIT_DEFAULT_MS`, `CODEMAN_WAIT_MAX_PER_SESSION`, `CODEMAN_WAIT_MAX_PER_OWNER`, `CODEMAN_WAIT_MAX_TOTAL`, `CODEMAN_WAIT_BUFFER_SCAN_BYTES`) and each is clamped to a hard bound so a typo degrades to the default instead of disabling the protection; they are internal tuning knobs like the rest of `src/config/`, NOT part of the SemVer-covered env-var surface in `versioning-policy.md`. Tests: `tesLine truncated
Further detail: `stop`/`blocked` now fire for **`claude` and `deepseek`** (`shell` installs no hooks either); asking for one explicitly on any other mode is a 400 and the default set silently drops them. `deepseek` qualifies because the DeepSeek Harness TUI REPORTS idle/working/blocked to its supervisor and Codeman is that supervisor (`deepseek-status-shim.ts`), so its signals are definitive rather than inferred, and `hooksAvailableForMode()` in `session-wait-registry.ts` is the one place that rule lives (see the External CLI modes section for the per-session `statusReporting` wrinkle and the two dsh traps baked into the skill preamble: boot `idle` landing ~300 ms before the composer paints, and `sendwait` asking for `wait:"stop,exit"`). That is also why `deepseek` is the one non-claude mode the skill drives like claude: `spawn_workers alpha beta:deepseek` is a mixed fleet in one call, and `sendwait`/`last_text` need no variant. ⚠️ **`blocked` alone has a second source**: a CLI with no hook for it can declare the dialogs it blocks on (`capabilities.workDetect.blockedLine`, codex), and `blockedSignalAvailable()` (hooks OR that field) is the rule for that one signal; `stop` stays hooks-only, since nothing on a screen says a turn ended. A screen-read `blocked` is a LEVEL the server keeps reading (`Session.screenBlocked`), so the wait route answers it immediately (`currentSignalForWait()`) when the caller asked for `blocked`, and only then: such a pane is also `idle`, and `until=idle` must keep answering `idle`. See [Screen-read blocked dialogs](#screen-read-blocked-dialogs-codex).
Further detail: `stop`/`blocked` now fire for **`claude` and `deepseek`** (`shell` installs no hooks either); asking for one explicitly on any other mode is a 400 and the default set silently drops them. `deepseek` qualifies because the DeepSeek Harness TUI REPORTS idle/working/blocked to its supervisor and Codeman is that supervisor (`deepseek-status-shim.ts`), so its signals are definitive rather than inferred, and `hooksAvailableForMode()` in `session-wait-registry.ts` is the one place that rule lives (see the External CLI modes section for the per-session `statusReporting` wrinkle and the two dsh traps baked into the skill preamble: boot `idle` landing ~300 ms before the composer paints, and `sendwait` asking for `wait:"stop,exit"`). That is also why `deepseek` is the one non-claude mode the skill drives like claude: `spawn_workers alpha beta:deepseek` is a mixed fleet in one call, and `sendwait`/`last_text` need no variant. ⚠️ **`blocked` alone has two more sources**: a CLI with no hook for it can declare the dialogs it blocks on (`capabilities.workDetect.blockedLine`, codex), or have its own approval events forwarded by a hook module Codeman installs into a local workspace (`capabilities.approvalHookFile`, omp; `approvalHookAvailableForMode()` says no for an adopted, remote or Docker session, where nothing was installed), and `blockedSignalAvailable()` (hooks OR either field) is the rule for that one signal; `stop` stays hooks-only, since nothing on a screen says a turn ended. A screen-read `blocked` is a LEVEL the server keeps reading (`Session.screenBlocked`), so the wait route answers it immediately (`currentSignalForWait()`) when the caller asked for `blocked`, and only then: such a pane is also `idle`, and `until=idle` must keep answering `idle`. See [Screen-read blocked dialogs](#screen-read-blocked-dialogs-codex).
**Packaging as the `skills/codeman` agent skill.** The primitives are packaged as the `skills/codeman` agent skill, installable three ways: via `codeman skill install [--case <name>]` / `skill uninstall`; as a Claude Code plugin from the repo's own marketplace (`/plugin marketplace add Ark0N/Codeman` + `/plugin install codeman@codeman`, see the root-files note in CLAUDE.md); or auto-injected into a case on session create behind `agentSkillEnabled` (SYNCED, default ON since 1.50.0, default OFF before). ⚠️ An ABSENT key means on in BOTH readers, the server's `getAgentSkillEnabled()` and the App Settings switch (both `!== false`): a page that showed an absent key as off would write `false` on the next Save of any other setting. Only an explicit false is off. Existing installs that stored off are switched on once at the first 1.50.0 start; turning it off afterwards sticks. Every App Settings Save up to 1.49.0 wrote `false` (the switch loaded an absent key as off and Save sends the whole form), so without that the default would never reach anyone who had ever saved. ⚠️ The migration (`migrateAgentSkillDefault()`, `web/agent-skill-default-migration.ts`) runs from `WebServer.start()` before the first settings read (and the 2 s `readSettings()` cache, which it drops after a write) and before listen, never in test mode, and writes only through `mutateSettingsFile()`; a `settings.json` that does not parse is left alone with one log line and no marker, so the next start after the fix tries again (and switches on an off saved between the fix and that start, since the migration has not run yet). It cannot tell a deliberate off from the old default (accepted, a "Behaviour change" in the release notes). ⚠️ It stores `true` rather than deleting the key: `loadAppSettingsFromServer()` overwrites only the synced keys the server HAS, so every device that saved on 1.49 would keep its own `false`, show the switch off and write `false` back on its next Save (`true` also wins in a browser still running a cached settings-ui.js); for a server with no key the page drops the device's copy too. ⚠️ Its "done" marker is its own file, `agent-skill-default-migrated.json` in the data dir via `dataPath()`, checked before anything is read and written only after the settings write landed (a crash between the two is harmless: the next start finds `true`). Never a settings key: `GET /api/settings` never returns it, so no Save can send it back (the `.strict()` `SettingsUpdateSchema` would 400) or drop it (which would re-arm the migration and switch a later off back on), and it is outside `CONFIG_BACKUP_FILES`, so once the migration has run, a restored settings.json, even a pre-1.50 one holding `false`, stays as restored. One data dir is one server, so in multi-user mode it runs once for the server. A device whose pages were all loaded before the upgrade still holds the old `false` in its localStorage blob until a page load refreshes it, and an App Settings Save from such a page writes that back (accepted; the release note says to reload). Tests: `test/agent-skill-default-migration.test.ts`, `test/agent-skill-setting-ui.test.ts`. Turning it off sweeps nothing. ⚠️ Every managed copy ignores itself in git, which is what makes the default safe in a user's repository: `installAgentSkillInto()` writes `<copy>/.gitignore` holding `*` FIRST (so a `git status` mid-install never lists it), with `wx` (a file already there is the user's and is never overwritten; a symlink at the name is refused), and outside the content list `readAgentSkillSource()` compares, so it never appears in `skills/codeman/` or the plugin mirror. A copy injected before 1.50.0 gains it on its next install (`refreshed`). `removeAgentSkillFrom()` deletes it only when it is the last entry left and holds exactly `*`, so a user's extra files there stay ignored. The repository's own `.gitignore` and `info/exclude` are never touched for it (the managed-worktree exclude in git-worktrees.ts is a separate, older line and still added). Measured against Claude Code 2.1.319: its skill discovery runs `git check-ignore` only on directories at or above `.claude/skills` (the nested-skills walk), never on a skill folder or its SKILL.md, and a `*` inside `codeman/` ignores the folder's contents, not the folder, so the skill still loads; codex 0.162 has no gitignore check on skills. Checked live on 2026-11-08 with the ignore file in place: Claude Code 2.1.319 (`--debug` reports `project: 1`), Codex 0.162 (app-server `skills/list`), OpenCode 1.3.0 (`opencode debug skill`) and Grok 1.0.52 (`grok --trust inspect`) all list `codeman`; agy, dsh, gemini and omp were not measured. ⚠️ Install and uninstall refuse (`symlink`) a link at the copy, at its `skills/` parent, and at a folder INSIDE the copy (`reference/`, `agentSkillSubdirIsSymlink()`): a cloned repository can commit one and a Docker case's container can plant one in the bind-mounted workspace, and a write or unlink of `referenLine truncated
@@ -740,7 +740,7 @@ Tests: `test/local-model-install-job.test.ts` (the tables and the reducer, every
### Approvals Inbox
**Approvals Inbox** (cross-session queue of prompts waiting on a human; `approvalsInboxEnabled`, SYNCED, default OFF: every surface is opt-in; only the store and answer endpoints run regardless, so flipping it ON shows anything already pending): `web/approval-inbox.ts` is a `sessionWaits`-style singleton fed by `/api/hook-event`, holding at most ONE item per session (a new prompt supersedes), in-memory; answerable items are claude-mode only, and the DeepSeek status bridge and codex's screen-read dialogs (`web/screen-blocked.ts`) open ALERT-ONLY items (`answerInTerminal`: the answer route refuses them BEFORE its hooks gate, push carries no `approvalId`, the card and overview strip say "answer in the terminal"). Cards are answered via `POST /api/approvals/:id/answer`, which sends a digit / Esc / idle-prompt text through `writeViaMux` (menu answers never carry `\r`).
**Approvals Inbox** (cross-session queue of prompts waiting on a human; `approvalsInboxEnabled`, SYNCED, default OFF: every surface is opt-in; only the store and answer endpoints run regardless, so flipping it ON shows anything already pending): `web/approval-inbox.ts` is a `sessionWaits`-style singleton fed by `/api/hook-event`, holding at most ONE item per session (a new prompt supersedes), in-memory; answerable items are claude-mode only, and the DeepSeek status bridge, omp's approval hook module and codex's screen-read dialogs (`web/screen-blocked.ts`) open ALERT-ONLY items (`answerInTerminal`: the answer route refuses them BEFORE its hooks gate, push carries no `approvalId`, the card and overview strip say "answer in the terminal"). ⚠️ An omp item takes the pane frame ONCE as `context` and gets no `capture`, like a screen-read one: the re-read is shaped for Claude's numbered dialog, omp's has no numbered rows, and a numbered list in the agent's own output above it was parsed as the item's options, so the item was resolved as answered once that list scrolled out of the frame while omp still waited. Only the module's `elicitation_complete` clears it. Cards are answered via `POST /api/approvals/:id/answer`, which sends a digit / Esc / idle-prompt text through `writeViaMux` (menu answers never carry `\r`).
⚠️ `option` digits are accepted ONLY when they match options parsed from the captured pane frame, and the answer path RE-CAPTURES the pane first (a dialog that no longer parses on screen means the keystroke would land in the composer, so refuse with 409).
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@@ -223,6 +223,8 @@ still reading. A caller that asked only for `idle` keeps getting `idle`.
`agentSkillInjection` says a CLI's sessions get the agent skill (`skills/codeman`) and its per-session preamble when the synced `agentSkillEnabled` setting is on; `agentSkillDir` says which workspace directory the CLI scans for skills, read through `agentSkillDir()` (hooks-config.ts), so no call site branches on a CLI id. Absent with the boolean on means `.claude/skills`, which is what the boolean meant before the field existed.
`approvalHookFile` names the hook module Codeman installs into a local workspace for a CLI whose hooks are files rather than a settings block (omp: `<workspace>/.claude/hooks/pre/codeman-approval.ts`, written by `applyApprovalHookFile()` in hooks-config.ts from both create paths, after the launch pre-flight and only while `workspaceHooksEnabled` is on). The module forwards the CLI's own tool approval events to `/api/hook-event`, and that is all the field grants: `blocked` can fire and a dialog opens an alert-only Approvals Inbox item (`approvalHookAvailableForMode()` in session-wait-registry.ts, which says no for an adopted, remote or Docker session). It is deliberately not a `hooks` value: every reader of `hooks` takes a yes for Claude's full hook set, so `stop` stays a 400 for such a CLI. ⚠️ A bare `.ts` file name and nothing else (schema.ts): `clis.json` can set it, and it is written into the user's workspace. A file of that name without Codeman's marker is the user's own and is left alone, and a symbolic link at any path component is refused.
| CLI | Skill directory |
| --- | --- |
| claude | `.claude/skills/codeman` |