mirror of
https://github.com/Ark0N/Codeman.git
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Merge ci/macos-app-release: build, sign, notarize and attach Codeman.dmg on every release
release.yml and docs/releasing.md take the branch's text, which is master's text plus the macOS app additions (its first commit copied both files from master). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -341,10 +341,12 @@ crosses, so the login is never on a command line.
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Anyway* in System Settings > Privacy & Security (it asks for an administrator
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password). On macOS 14 and earlier, right-click it and choose *Open* once.
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Either way, `xattr -dr com.apple.quarantine /Applications/Codeman.app` on the
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copy in Applications works too. Shipping it to other people needs a Developer
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ID signature and notarization:
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`SIGN_IDENTITY="Developer ID Application: ..." ./scripts/bundle-macos.sh --dmg`,
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then `xcrun notarytool submit` and `xcrun stapler staple`.
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copy in Applications works too. The `Codeman.dmg` on each GitHub release is
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signed with a Developer ID and notarized by CI
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(`.github/workflows/desktop-dmg.yml`), so it skips all of this. To do the
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same by hand:
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`SIGN_IDENTITY="Developer ID Application: ..." NOTARY_PROFILE=<profile> ./scripts/bundle-macos.sh --universal --notarize`,
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where `scripts/sign-macos.sh` lists what it needs.
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- **Local Network permission (macOS 15 and later).** The first connection to an
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address on the local network (a LAN IP, a `.local` name) makes macOS ask
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whether Codeman may use the local network, and that first attempt can fail
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@@ -420,4 +422,4 @@ crosses, so the login is never on a command line.
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- Trusting a self-signed server certificate by its fingerprint.
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- Asking before a download that a rendered HTML file or a web tab starts.
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- A way out of a page that keeps opening dialogs (a "block further dialogs" option).
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- Windows and Linux builds, a CI job that builds the `.dmg`, notarization, auto-update.
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- Windows and Linux builds, auto-update.
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@@ -4,6 +4,8 @@
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# packages/desktop/scripts/bundle-macos.sh # this Mac's architecture
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# packages/desktop/scripts/bundle-macos.sh --universal --dmg
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# SIGN_IDENTITY="Developer ID Application: ..." packages/desktop/scripts/bundle-macos.sh --dmg
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# SIGN_IDENTITY="Developer ID Application: ..." NOTARY_PROFILE=<profile> \
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# packages/desktop/scripts/bundle-macos.sh --universal --notarize
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#
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# Without SIGN_IDENTITY the app is signed ad hoc: it runs on the Mac that built
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# it, and a copy downloaded on another Mac is stopped by Gatekeeper. On macOS 15
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@@ -11,6 +13,15 @@
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# Privacy & Security; on macOS 14 and earlier, right-click it and choose Open.
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# Or run `xattr -dr com.apple.quarantine /Applications/Codeman.app` on the copy
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# in /Applications. A Developer ID signature + notarization avoids all of this.
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#
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# --dmg writes dist/Codeman-<version>.dmg, signed with SIGN_IDENTITY when it is
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# set. --notarize hands the built app to scripts/sign-macos.sh, which signs it
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# with SIGN_IDENTITY, has Apple notarize it, staples the ticket to it and does
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# the same for dist/Codeman.dmg, the DMG built around it (so --dmg is implied).
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# sign-macos.sh's header lists what it needs: SIGN_IDENTITY, and NOTARY_PROFILE
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# or APPLE_ID, APPLE_APP_PASSWORD and APPLE_TEAM_ID. The release workflow
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# (.github/workflows/desktop-dmg.yml) runs this script ad hoc in one job and
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# sign-macos.sh in another, so the job that runs cargo holds no secret.
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set -euo pipefail
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cd "$(dirname "$0")/.."
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@@ -18,14 +29,21 @@ cd "$(dirname "$0")/.."
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UNIVERSAL=0
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DMG=0
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NOTARIZE=0
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for arg in "$@"; do
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case "$arg" in
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--universal) UNIVERSAL=1 ;;
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--dmg) DMG=1 ;;
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--notarize) NOTARIZE=1 ;;
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*) echo "unknown option: $arg" >&2; exit 2 ;;
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esac
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done
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if [ "$NOTARIZE" = 1 ]; then
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# Checked before the build, so a missing secret costs seconds, not a build.
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./scripts/sign-macos.sh --check
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fi
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VERSION=$(sed -n 's/^version = "\(.*\)"$/\1/p' Cargo.toml | head -1)
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[ -n "$VERSION" ] || { echo "could not read the version from Cargo.toml" >&2; exit 1; }
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@@ -98,13 +116,13 @@ codesign --verify --strict "$APP"
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echo "Built $(pwd)/$APP ($(du -sh "$APP" | cut -f1), version $VERSION, macOS $MACOSX_DEPLOYMENT_TARGET or later)"
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if [ "$DMG" = 1 ]; then
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STAGE="$WORK/dmg"
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mkdir -p "$STAGE"
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cp -R "$APP" "$STAGE/"
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ln -s /Applications "$STAGE/Applications"
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if [ "$NOTARIZE" = 1 ]; then
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./scripts/sign-macos.sh "$APP" dist
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elif [ "$DMG" = 1 ]; then
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DMG_PATH="dist/Codeman-$VERSION.dmg"
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rm -f "$DMG_PATH"
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hdiutil create -quiet -volname "Codeman" -srcfolder "$STAGE" -ov -format UDZO "$DMG_PATH"
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./scripts/make-dmg.sh "$APP" "$DMG_PATH"
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if [ -n "${SIGN_IDENTITY:-}" ]; then
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codesign --force --timestamp --sign "$SIGN_IDENTITY" "$DMG_PATH"
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fi
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echo "Built $(pwd)/$DMG_PATH ($(du -sh "$DMG_PATH" | cut -f1))"
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fi
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Executable
+42
@@ -0,0 +1,42 @@
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#!/usr/bin/env bash
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# Put Codeman.app in a compressed disk image next to a link to /Applications,
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# so opening the image shows the app and the folder to drag it into.
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#
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# packages/desktop/scripts/make-dmg.sh <Codeman.app> <out.dmg>
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#
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# bundle-macos.sh (--dmg) and sign-macos.sh both call it, so a local test DMG
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# and the release DMG are laid out the same way. It signs nothing.
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set -euo pipefail
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[ "$(uname -s)" = Darwin ] || { echo "make-dmg.sh runs on macOS only" >&2; exit 1; }
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[ $# -eq 2 ] || { echo "usage: $0 <Codeman.app> <out.dmg>" >&2; exit 2; }
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APP=$1
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DMG=$2
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[ -d "$APP/Contents/MacOS" ] || { echo "$APP is not an app bundle" >&2; exit 2; }
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WORK=$(mktemp -d)
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trap 'rm -rf "$WORK"' EXIT
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STAGE="$WORK/dmg"
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mkdir -p "$STAGE"
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# ditto keeps what cp -R can lose: extended attributes, and with them a
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# stapled notarization ticket.
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ditto "$APP" "$STAGE/$(basename "$APP")"
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ln -s /Applications "$STAGE/Applications"
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# Hosted macOS runners now and then fail hdiutil with "Resource busy"; the
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# same command a few seconds later passes.
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rm -f "$DMG"
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tries=1
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until hdiutil create -quiet -volname Codeman -srcfolder "$STAGE" -ov -format UDZO "$DMG"; do
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if [ "$tries" -ge 3 ]; then
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echo "hdiutil create failed $tries times" >&2
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exit 1
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fi
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tries=$((tries + 1))
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echo "hdiutil create failed, trying again in 10 seconds" >&2
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rm -f "$DMG"
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sleep 10
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done
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hdiutil verify -quiet "$DMG"
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Executable
+144
@@ -0,0 +1,144 @@
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#!/usr/bin/env bash
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# Sign Codeman.app with a Developer ID, have Apple notarize it and staple the
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# ticket to it, then build Codeman.dmg around the stapled app and do the same
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# for the DMG. On macOS.
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#
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# packages/desktop/scripts/sign-macos.sh <Codeman.app> <out-dir>
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# packages/desktop/scripts/sign-macos.sh --check # only check the environment below
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#
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# <Codeman.app> is re-signed and stapled in place. <out-dir> receives
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# Codeman.dmg and Codeman.dmg.sha256, the latter with the bare file name in it,
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# so `shasum -a 256 -c Codeman.dmg.sha256` works next to a downloaded copy. Both
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# appear only once every check passed; a failed run leaves neither, not even an
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# older pair, so nothing half-done can be uploaded by mistake.
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#
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# The environment names who signs:
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# SIGN_IDENTITY a "Developer ID Application: ..." identity in a keychain
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# on the search list, by name or by the SHA-1 hash that
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# `security find-identity -v -p codesigning` prints
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# and how to reach Apple's notary service, either through a profile saved with
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# `xcrun notarytool store-credentials <profile> --apple-id ... --team-id ...`:
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# NOTARY_PROFILE the profile's name
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# NOTARY_KEYCHAIN optional, the keychain that holds it (default: login)
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# or with the Apple ID itself:
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# APPLE_ID, APPLE_APP_PASSWORD (an app-specific password), APPLE_TEAM_ID
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#
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# By hand, on a Mac with the certificate in the login keychain:
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# SIGN_IDENTITY="Developer ID Application: ..." NOTARY_PROFILE=codeman-notary \
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# packages/desktop/scripts/sign-macos.sh packages/desktop/dist/Codeman.app packages/desktop/dist
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#
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# The release workflow (.github/workflows/desktop-dmg.yml) runs it in a job that
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# builds nothing: the job that runs cargo, and with it the build script of every
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# crate in Cargo.lock, never holds a signing secret.
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set -euo pipefail
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[ "$(uname -s)" = Darwin ] || { echo "sign-macos.sh runs on macOS only" >&2; exit 1; }
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DESKTOP=$(cd "$(dirname "$0")/.." && pwd)
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ENTITLEMENTS="$DESKTOP/macos/entitlements.plist"
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# Fails with the name of what is missing, before any work, so a missing secret
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# costs seconds rather than a build.
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check_env() {
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if [ -z "${SIGN_IDENTITY:-}" ]; then
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echo "sign-macos.sh needs SIGN_IDENTITY" >&2
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exit 2
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fi
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if [ -n "${NOTARY_PROFILE:-}" ]; then
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return 0
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fi
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local name
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for name in APPLE_ID APPLE_APP_PASSWORD APPLE_TEAM_ID; do
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if [ -z "$(eval "printf '%s' \"\${$name:-}\"")" ]; then
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echo "sign-macos.sh needs NOTARY_PROFILE, or APPLE_ID, APPLE_APP_PASSWORD and APPLE_TEAM_ID ($name is empty)" >&2
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exit 2
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fi
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done
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}
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if [ "${1:-}" = --check ] && [ $# -eq 1 ]; then
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check_env
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exit 0
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fi
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[ $# -eq 2 ] || { echo "usage: $0 <Codeman.app> <out-dir> | --check" >&2; exit 2; }
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check_env
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APP=$1
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OUT=$2
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[ -d "$APP/Contents/MacOS" ] || { echo "$APP is not an app bundle" >&2; exit 2; }
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mkdir -p "$OUT"
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OUT=$(cd "$OUT" && pwd)
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rm -f "$OUT/Codeman.dmg" "$OUT/Codeman.dmg.sha256"
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NAME=$(basename "$APP" .app)
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if [ -n "${NOTARY_PROFILE:-}" ]; then
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NOTARY_AUTH=(--keychain-profile "$NOTARY_PROFILE")
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if [ -n "${NOTARY_KEYCHAIN:-}" ]; then
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NOTARY_AUTH=("${NOTARY_AUTH[@]}" --keychain "$NOTARY_KEYCHAIN")
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fi
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else
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# On notarytool's command line, which the job's log never shows.
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NOTARY_AUTH=(--apple-id "$APPLE_ID" --password "$APPLE_APP_PASSWORD" --team-id "$APPLE_TEAM_ID")
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fi
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WORK=$(mktemp -d)
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trap 'rm -rf "$WORK"' EXIT
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# Submit a file to the notary service and wait. Anything but Accepted stops the
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# script with the submission id and Apple's log, which names the file and the
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# reason (an unsigned binary, a missing timestamp, no hardened runtime...).
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notarize() {
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local file=$1 result="$WORK/notary.plist" rc=0 status id
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echo "Submitting $(basename "$file") to Apple's notary service"
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xcrun notarytool submit "$file" "${NOTARY_AUTH[@]}" --wait --timeout 45m \
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--output-format plist > "$result" || rc=$?
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status=$(/usr/libexec/PlistBuddy -c 'Print :status' "$result" 2>/dev/null || true)
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id=$(/usr/libexec/PlistBuddy -c 'Print :id' "$result" 2>/dev/null || true)
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if [ "$status" != Accepted ]; then
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echo "Notarization of $(basename "$file") ended as '${status:-unknown}' (submission ${id:-none}, notarytool exit $rc)" >&2
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cat "$result" >&2 || true
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if [ -n "$id" ]; then
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xcrun notarytool log "$id" "${NOTARY_AUTH[@]}" >&2 || true
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fi
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exit 1
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fi
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echo "Notarized $(basename "$file") (submission $id)"
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}
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# The app: hardened runtime (which notarization requires), a secure timestamp,
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# and the entitlements the hardened runtime needs for microphone and camera.
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codesign --force --options runtime --timestamp --entitlements "$ENTITLEMENTS" \
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--sign "$SIGN_IDENTITY" "$APP"
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codesign --verify --strict --verbose=2 "$APP"
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DETAILS=$(codesign --display --verbose=2 "$APP" 2>&1)
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printf '%s\n' "$DETAILS" | grep -E '^(Authority|TeamIdentifier|Timestamp)=' || true
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case "$DETAILS" in
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*"Authority=Developer ID Application: "*) ;;
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*) echo "$APP is not signed with a Developer ID Application certificate" >&2; exit 1 ;;
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esac
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case "$DETAILS" in
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*"(runtime)"*) ;;
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*) echo "$APP is signed without the hardened runtime" >&2; exit 1 ;;
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esac
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ditto -c -k --keepParent "$APP" "$WORK/$NAME.zip"
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notarize "$WORK/$NAME.zip"
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xcrun stapler staple "$APP"
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xcrun stapler validate "$APP"
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spctl --assess --type execute --verbose=2 "$APP"
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# The DMG around the stapled app, signed and notarized in its own right, so the
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# image opens without a warning and the app inside opens offline.
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DMG="$WORK/Codeman.dmg"
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"$DESKTOP/scripts/make-dmg.sh" "$APP" "$DMG"
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codesign --force --timestamp --sign "$SIGN_IDENTITY" "$DMG"
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codesign --verify --strict --verbose=2 "$DMG"
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notarize "$DMG"
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xcrun stapler staple "$DMG"
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xcrun stapler validate "$DMG"
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spctl --assess --type open --context context:primary-signature --verbose=2 "$DMG"
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(cd "$WORK" && shasum -a 256 Codeman.dmg > Codeman.dmg.sha256)
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mv "$DMG" "$WORK/Codeman.dmg.sha256" "$OUT/"
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echo "Signed and notarized $APP"
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echo "Built $OUT/Codeman.dmg ($(du -h "$OUT/Codeman.dmg" | cut -f1)), sha256 $(cut -d' ' -f1 "$OUT/Codeman.dmg.sha256")"
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Block a user